Game Tokens, Board Game, Flying the Beam

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Display Status:

This object is on display in the America by Air exhibition at the National Air and Space Museum in Washington, DC.

Collection Item Summary:

"Flying the Beam" Board Game

To exploit air travel's popularity and to explain the new radio range system in an easily understood manner, Parker Brothers introduced "Flying the Beam" in 1941. The object of the game was to be the first to safely land at the airport using radio range navigation. Playing pieces were rubber DC-3s.

The game board graphically shows how the system worked:

- A radio beacon sent out signals in a pattern of Morse code A's (dot-dash) and N's (dash-dot).

- Where the signals intersected, they combined to produce a continuous tone, which a pilot could follow toward the radio beacon.

- If the aircraft strayed from the center of the beam, the signal for either an "A" or "N" alerted the pilot that he had strayed off course.

- The exact location of the range beacon was identified by a "cone of silence."

Gift of Frank Youngquist

Collection Item Long Description:

Data Source

National Air and Space Museum

Rights

Do not reproduce without permission from the Smithsonian Institution, National Air and Space Museum

Manufacturer

Credit Line

Donated by Frank Youngquist

Materials

plastic

Dimensions

3-D (Pieces, Each): 4 × 6 × 1cm (1 9/16 × 2 3/8 × 3/8 in.)

Country of Origin

United States of America

Physical Description

Three plastic airplane-shaped game tokens for "Flying The Beam". One yellow, one green, one red.

Type

MEMORABILIA-Miscellaneous

Inventory Number

A19790160001